Riot Games

League Championship Series (LCS)

(La version Francaise suivra bientôt) We recently worked with Riot Games’ League Championship Series (LCS), the third-most popular major professional sports league among 18 to 34-year-olds in the United States, to design and execute a fully virtual studio for their regional esports league. Amid the COVID-19 shutdown, we designed an expansive 3D virtual world – the LCS DOME – to remotely live stream all matchups during the LCS Summer Split season and playoffs.

Our CANVAS software platform powered the live production for each LCS match, handling the LCS DOME’s 3D virtual environments, seamless integration of remote video feeds from analysts and players, dynamic virtual camera movements with over 75 virtual cameras, and more. Using the CANVAS API, the LCS team easily integrated CANVAS into their existing broadcast workflow for live, fully cloud-based control over all components of the virtual studio with nothing more than an iPad. 

The new LCS DOME features a massive, clear geodesic dome set in a lush island landscape, with a variety of elegant interior environments for live commentary, post-match analysis, player interviews, and sponsor highlights. The exterior landscape is visibly dynamic through the dome’s clear panels, with realistic wildlife floating by and the clouds and physically-accurate lighting changing throughout the day. Live video feeds from analysts and players, all working remotely, are incorporated in various configurations into each interior environment.

Watch the full video with sound via this link: https://vimeo.com/454385255/69e612d396